Application Systems Heidelberg Software GmbH

Since its founding in 1985, Application Systems Heidelberg (ASH) has perfected the art of software. Fascinating games are developed in-house and in cooperation with external developers. The latest examples include the virtual reality puzzle game “Carpe Lucem – Seize the Light” and the adventure game “Unforeseen Incidents.” ASH provides development, localization, PR, marketing and publishing services in cooperation with independent developers.